Everything has a Cult these days |
Aboleth
Type: Octopus Worship, Mystery/Hive Mind/Parasite Cult (Servant of Madness/Sea)
Theology: Kill the usurper gods, Join the Eternal Clarity of the Mind Lords
Benefit: Secret Knowledge, Psionics, Plentiful Fish, oblivion, Mutation
Rarity: *
Angel
Type: Celestial/Saint Worship, Mystery/Catholic/Solar Cult (Servant of Good)
Theology: Immortal + Light = god / Hear the Words of the Lord's Messenger
Benefit: Blessing, Secret Knowledge, Afterlife
Rarity: *
Animated Armor
Type: Cargo Cult/Idolatry, War Cult (Servant of War)
Theology: Bring your offerings to the warrior god and his servants, and you will be protected.
Benefit: Powerful Warrior, A Deity at your Command
Rarity: ****
Ankheg
See Dire _____ but with more bugs and rocks
Rarity: *****
Awakened Plant
Type: Nature Worship, Fertility Cult (Servant of Nature)
Theology: The Ancient One dispenses their wisdom/He is lord of harvest
Benefit: Protection, Increase in Harvest, Wisdom
Rarity: **
Banshee
Type: Ancestor/Fairy Worship, Cthonic Cult (Servant of Death)
Theology: Propitiate the Herald of Death, Honor the shepherd of souls
Benefit: Ward off Death, Secret Knowledge, Curses, Katabasis, oblivion
Rarity: ***
Basilisk
Type: Beast/Ancestor Worship, Cthonic Cult (Servant of Stone/Death)
Theology: Venerate the Perfect Idols, Feel the Holy Gaze
Benefit: Katabasis, Ward off Death, Oblivion, Big Fuckoff Monster
Rarity: ****
Centaur
Type: Beast/Nature/Charisma Worship, Fertility Cult (Servant of Nature)
Theology: Children to the Barren (ew)/The messenger of Nature/The Perfect Horseman
Benefit: Fertility, Increase in Harvest, Animal Kinship, Powerful Warrior
Rarity: ***
Chimera
Type: Beast Worship, Mystery/War Cult (Servant of War/Monsters)
Theology: Holy Abomination, Give Us Strength
Benefit: Secret Knowledge, Mutation, Big Fuckoff Monster
Rarity: ***
Cloaker
Type: Beast Worship, Parasite/Thief/Cthonic Cult (Servant of Night/Monsters)
Theology: Hidden lord of night, king of bats, sneaks, and thieves
Benefit: Beneficial Parasite, Stealth, Protection from mimics
Rarity: *****
Cockatrice
See Basilisk, but with more Birds
Rarity: *****
Coatl
Type: Beast/Celestial Worship, Mystery/Fertility/Solar Cult (Servant of Good/Dragons/Blood)Theology: Holy Egg which shall hatch into messiah/sacrifice blood to stop the end of the world
Benefit: Secret Knowledge, Increased Harvest, Kinship with Snakes, Afterlife, Avert Armageddon
Rarity: *
Cyclops
Type: Beast/Charisma/Cargo Worship, Cthonic/Fertility/War/Mystery Cult (Servant of War/Smiths)
Theology: Son of the titans, have mercy on us!
Benefit: Big Fuckoff Monster, Fertility
Rarity:***
Demons
Type: Beast/Devil Worship, Cthonic/Fertility/Parasite/War Cult (Servant of Evil/Fire/Blood)
Theology: Descend the pit, Rule with Blood, IÄ! IÄ!
Benefit: Pleasure, Fertility, Secret Knowledge, Strength, Summoning, Katabasis, Afterlife, etc.
Rarity: *
Devils
Type: Devil Worship, Cthonic/Civil/Mystery/War Cult (Servant of Evil/Law/Blood)
Theology: According to "The Compact of Power", bylaw 14, we are rightly slaves to MOLOCH
Benefit: Slaves, Strength, Secret Knowledge, Summoning, Ward Off Death, etc.
Rarity: *
Dire ____
Type: Beast/Nature Worship, Fertility/War Cult (Servant of Nature)
Theology: KING OF BEASTS KING OF BEASTS KING OF BEASTS
Benefit: Victory, Big Fuckoff Monster, Mutation
Rarity: **
Djinn
Type: Elemental/Fairy worship, Mystery/Civic/Cthonic Cult (Servant of Creation/Elements)
Theology: Behold the Splendor of their cities! Adore their Pure Spirits!
Benefit: Slaves, Secret Knowledge, Wealth
Rarity: **
Doppelganger
Type: Fairy/Octopus Worship, Mystery/Thief Cult (Servant of Trickery)
Theology: It will change endlessly, and Never be satisfied
Benefit: Shapechanging, anonymity, Secret Knowledge
Rarity: ***Dragon Turtle
Type: Dragon/Beast/Octopus worship, Cthonic/Fertility cult (Servant of Sea/Dragons)
Theology: Turtles all the way down
Benefit: New piece of land, Katabasis (elemental water plane), Big Fuckoff Monster
Rarity: ***Dragon
You probably already know what dragon cults are like
Rarity: *
Drider
Type: Devil/Ancestor/Saint worship, Cthonic/Thief cult (Servant of Lolth, duh)
Theology: Its a big spider lady, close enough to Lolth
Benefit: Big Fuckoff Monster, Spidery Blessings
Rarity: ***Dryad
Type: Nature/Fairy Worship, Fertility Cult (Servant of Nature)
Theology: Something, something, Princess mononoke
Benefit: Improved crop yields, protection in woodlands, secret knowledge
Rarity: *Elemental
Type: Elemental Worship, Mystery/Solar Cult (Servants of Chaos)
Theology: Before Everything, there was pure matter. We serve its emanations.
Benefit: Big Fuckoff Monster, Secret Knowledge, Elemental Blessings
Rarity: **Ettercap
See Drider, but with more primordial giants
Ettin
See Cyclopes, but with more dualityRarity: ****
What's Going on Here?
The above list is a general outline of possible cults where the central figure is a monster.
Type is a classification meant to reflect the nature of the cult and the object of veneration. Split into three sections [X Worship, Y Cult, (servant of Z)]. The cult may be convinced to direct their veneration to a greater subject of the same type. As well, the cult may worship their venerated object as a servant of a higher power, as indicated in the parenthesis.
Boring List
- Ancestor: Worship of great dead people
- Beast: Worship of Fuckoff Huge Monster (normally in vain to pacify them)
- Cargo: Worship of Works of the Past/Foreigners
- Celestial: Worship of Angels and Celestial Beings
- Charisma: Worship of Someone Who Should Really Know Better
- Devil: Worship of the Actual Devil
- Dragon: Worship of big fiery lizards
- Elemental: Worship the Elements, which comprise and order the world
- Fairy: Worship of Capricious Trickster spirits
- Idolatry: Worship of Something Wrought by your Hands
- Nature: Worship of an Embodiment of Nature
- Octopus: For some reason people worship this horrible octopus that hates them
- Saint: Worship of Someone in Paradise
- Catholic Cult: Approved by the Church, mostly servants
- Civic Cult: Centers around Law, Kingship, and Prosperity
- Cthonic Cult: Centers around Darkness, Stone, Wealth, Madness, Death
- Fertility Cult: Centers around Growing, Sex, Food, Sex, Wine, and Sex
- Mystery Cult: Centers around Secret Knowledge, Transcendence, and Enlightenment
- Parasite Cult: Centers around "Beneficial" Parasitism, Leeches and such
- Solar Cult: Centers around the Sun
- Thief Cult: Followed by thieves and Criminals
- War Cult: Followed by Warriors, Centers around Iron, Bloodshed, Courage, and Madness
Benefit is the things that the congregation believes their deity actively blesses them with. Items in Italics are blessings that may or may not actually come about, but are believed to be given out regardless.
(Katabasis is the idea of descending into the underworld to consult the dead. Most times this just results in death)
Rarity is a measure of commonality, reasonability, and response from the deity of a cult. 1 star means it is basically already a deity (or would set itself as one) and reasonable polytheists would probably worship it (e.g. Angel, Aboleth, Nymph). 3 stars means that it is reasonably awe-inspiring, but either doesn't care for, or can't benefit, worshipers (Banshee, Chimera, Centaur). 5 stars means that it is both ridiculous and harmful in a way that cannot be propitiated (Cockatrice, Cloaker).
Very good. Just what I needed to plant in my randomly generator town centered around a cult. Thank you.
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