Sunday, August 2, 2026

High in the Air, the Tree its Boughs Display'd, And O'er the Dungeon Cast a Dreadful Shade (GLAUGUST, M&M)

GLAUGUST. Semiurge. 500 words. Go.

EURYALE'S TREE

The Gorgon stole the eye of Dew, planted it on the isle Erseopis. It grew to take the whole isle, shedding soft tear-rains and fruiting weirdly.

The Trunk: 100' in diameter, haunt of giant snails. Giant snails may produce sticky slime or slippery slime. Eldest snail, Apatros, intelligent and morose. Burrowed in, 40' up and 3 chambers deep (each chamber covered in slime of either type, with 2d6 spears scattered about). Desires humanity, and Alkmene. Possesses an Amulet of Merfolk + 15 SC.

The Roots: Labyrinthine. Each dungeon turn of wandering, roll 1d6 each for: Albino lion, Alkmene, Fountain of Healing. Encounter on a 1. All three sacred to Artemis. Alkmene: lost princess grown up. Wants adventure. Possesses Bow of Artemis + 1 lucky silver. Albino lion: Alkmene's overbearing protector. Killing it's a sin. Fountain: Heals 2d6 to folk sinless before Artemis. Otherwise, deadly.

The Branches: 200' up. Leaves like sails. Petrified birds. Strange glass fruit (1d6):
1. Extra head
2. Sleep 1d3 days
3. Turn into bird 1/day
4. Silver eyes, see no beauty or ugliness
5. Remove all sins (if you have a lot, lose a level)
6. Turn into Regular Human (negates mutations).

The Dew's eye can be found up here, unharmed among the boughs. She would grant a wish to the one who returns it (though, she's not easy to find herself). 1 in 6 chance to find the eye per dungeon turn of searching, if you know what to look for. Also 1 in 6 chance that Euryale shows up.

Nest of Euryale: Nest of branches and stone limbs. A Gorgon with wings, immortal but starving, can only eat what she can't petrify. Her shrieks warn of her coming (cannot surprise). Festooned with 100 GC of bangles and piercings. Also a Rod of Lightning, and Amulet of Protection. Looking on her ugliness petrifies.

The wood of the tree has an affinity for moonlight, and a resistance to burning. Boats made of it will not get wrecked while the moon looks on them, and can travel, on average, 1.5 times faster (sailing by night).

1 comment:

  1. An excellent dungeon- I love Apatros, and the image of glass fruit, and Euryale, who seems like a fierce and memorable foe.

    I also never thought of "X, Y, Z, roll for all 3 and encounter on a 1"; it's a great way to create the rare possibility of encounter stacking, and better ensure that players will see what you put on your random encounter table, instead of crossing your fingers on a 1/6 or 1/2d6 chance. Very cool!

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