Average the above three pictures |
Selenite Angels
Stats: as a powerful skeleton or weak nymph. Weakness to bludgeoning and slashing, but treat slashing as though it had +3 AC. Resistance to radiant (see below) Attacks: Glowing Beauty
These are the nobles of the heavens. They are physically weak, but they are beautiful. They can only see what they are actively touching. They often carry a light source, not to see, but to glow for others. If you can get them to make a deal with the devil (you), they make excellent lantern bearers and are knowledgeable in many things. They live in both the silver sands and the forest of the night
- Fiber-optics: radiant damage deals half damage to them. They can redirect the other half towards whoever, but do so as though blind, unless they are touching the target.
- Glowing Beauty: As long as they hold or are near a light source, they are filled with light. Creatures who appreciate light, like most humans, will think twice about attacking them, and may fall under their metaphorical spell.
Sand Angels
but with more sand and silver |
These don't serve as much of a purpose in heaven. They can serve as leaders to communities of human souls in the absence of other angels, and they are the main inhabitants of the solar reach, the area on the lunar sphere closest to the sun. They are shape-shifters with a literal heart of silver, which contains their soul, and it is what must break in order to kill them. Reducing them to 0 hp means they have lost the energy to continue fighting.
- Silver Sand: While sand angels are touching sand, they can change size at will. Most only get up to large, while the most powerful can become huge. When in a humanoid form, they can make 2 weapon attacks each round. A less humanoid form can perform 1 weapon attack and one Sand-Swipe attack (see below). A huge form can use three sand swipes, but must use flip a coin when they land the attack. If it lands tails, they must use the second effect of the sand-swipe
- Sand-Swipe: The Sand angel uses it's sand to attack, rather than an object. On contact, it deals damage equal to a club. If the sand angel has dealt more than twenty of this damage in total, the target must save or fall asleep (If the character already had damage from the blissed, this attack counts towards that instead. The physical damage is still preserved). Alternatively, the sand angel can make a sandy grab, immobilizing the opponent and preventing the sand angel from making another attack next round. This is the secondary effect listed above, and the character must make a strength/breath save or fall asleep before they can escape. If the Sand angel cannot make 2 sand attacks next round, it reverts back to medium size. If the Sand Angel cannot make any sand attacks, it reverts back to it's humanoid form.
Abyss Angels
These are akin to the gods of the heavens. If you want to fight something near to Selene herself, fight one of these. Composed almost entirely of the water of life, They can produce amazing magical effects (Not gonna put a spell list here, because they are basically miracles). They have control over the seas, and can call forth tidal waves and create amazing things from water.
Like Sand Angels, they are shapeshifters. In their core is a sphere of semi-solid sand, silver, and glass containing 4 sand angel cores and the soul of the abyss angel encased in solid palladium. This space exists almost independently of the angel itself. It can be as large or as small as the angel wishes, regardless of the outside size of the angel. Some Abyss angel choose to create multiple manifestations of the same core. These manifestations appear in a more medium sized, humanoid form (solar angel).
I will now stop talking about all the things it can do and instead talk about the things it will probably do. If it creates multiple manifestations, it will probably house an entire dungeon at it's core as a defense. At the center of the dungeon will likely be the 4 sand angels. As the sand angels are defeated, the angel loses it's ability to control it's external form. This results in the forms of the angel becoming larger and larger, but also more erratic.
I won't discuss it's actual stats because it is unlikely to ever be fought, at least in it's larger forms. It's basically an aquatic tarrasque. It's more of a hazard than anything.
Does this all even make any sense?
Star-Speaker Angels
from angelarium |
From Rupted on Tumble |
These guys aren't so much angels as they are generic spirits. All the spheres have them, but they don't actually appear on their home sphere. They only manifest corporeally when in other spheres. When Star-speakers from the lunar sphere come to earth, they appear as blindingly white figures shrouded almost entirely with cloud and night. This shroud is basically their hazmat/space/fire suit. Like the lower spheres are caustic, boiling, suffocating places to humans, such is earth to the dwellers of the heavens. Thus, this bubble protects the angel's soul from the spirit-meltingly awful fumes and heat of earth. They mainly serve as messengers (in this sense, they are more angelic than all the other angels I have listed), and they parley with the powers and principalities of the earth. They vary greatly in terms of power. When you cast the spells Message or Contact Other Plane, you are summoning one of these, except you summon it from your own plane. Summon Star-Speaker is also probably a spell.
No stats, it's basically just a talking cloud.
If this is bad, tell me.