Folk Self portrait (Folkling) |
Part 1: Villages and Folk
Topology
- Open and defensible Gerum1. This is the most common, if you don't want to roll
- Crevice or Ruin-gap
- Amphitheater
- Collection of Ruin-Stupa in an open or elevated Gerum
- Clustered around a spire, tower, or pillar
- Hanging from the ceiling, accessible by ceiling connection
- One big ruin building
- A vague sphere of under-rooms
- Clinging to the wall (also the side rooms)
- Inset into a hill or ziggurat, probably with spirally stairs.
Physical Quirk
- Mossy and overgrown
- Giant mushrooms
- Tombs
- Houses shaped like their residents
- Well built and cozy
- Engraved
- Exotic Stone
- Crystals
- Water Features
- Supernaturally Dark
Social Quirk
- Diverse
- Even more uniform than usual
- Devout
- Mercantile
- Play a lot of War
- Host their own adventuring party
- Scattered Pre-modern or even modern tech
- Scholarly
- Colonized
- Sorcery and or Relicseeking common
Cult
- The Dark
- The Flame
- The Moss
- The Mechanism
- The Flood
- The Orb
- The Stone
- The Cube
- The Gate
- The Song
- Personality Cult
- Fairies
Exports
- Pottery, Cooking
- Pottery, Decoration and Storage
- Stonework
- Metal Tools
- Food, Staple
- Food, Luxury
- Textiles, Beastsilk
- Textiles, Weavemoss
- Medicines
- Fuel
Food Source
- Moss
- Fruit Bush
- Mushroom, Sour
- Mushroom, Sweet
- Mushroom, Savory
- Herded Beasts
- Hunted Beasts
- Tubers
Folk Appearance
General:
- Amphibious
- Repitilian
- Humanoid
- Vague
Eyes:
- Small beads
- large, wet puppydog eyes
- Appropriate to their type
- Inappropriate to their type
- Eye stalks
- Eye spots
Head:
- Lumpy
- Snout
- Round
- Crest, Neck-Frill, some other weird thing
Ears:
- Tympanum
- Large, Round
- Large, pointy
- Oh those are actually gills
Color:
- Red
- Red-Orange
- Yellow
- Brown-green
- Bright green
- Forest green
- Aqua
- Blue
Clothes:
- None
- Loincloth
- Chlamys or cloak
- Sari or Toga
- Primitive Pants
- Robe
- Necklace
- Plants
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